Orthodox Gamers Guild

Tabletop RPG Games and Family Friendly Fellowship

Third Age Session 05: The Flight to Rivendell (T.A. 2968)

Shadows of the Lost Ring

In the aftermath of their harrowing ordeal, the companions found themselves burdened with dark revelations. Therian, long separated from his kin, was revealed to be the lost brother of Sylvaris. His hand had been severed, for upon it he had worn a cursed ring, a relic of shadowed intent. Yet his greatest agony was not in flesh, but in spirit, for he had been enthralled to a hooded sorcerer of Umbar, a dark servant whose name remained unknown.

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Third Age Session 04: Perils of the Old Forest (T.A. 2968)

During the fall season of the past year, Yorric courted the dwarf-maid Arica, and they were soon wed. Months later, a son, Kendric, was born—a rare child of both human and dwarf. Yet, even as joy filled his hearth, Yorric brooded on his rivalry with Adric, a fellow Rider of Rohan. Though Adric was his equal only in skill, his highborn status gave him favor among the lords of Rohan, a privilege Yorric lacked.

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Open Table Gaming

The OGG will be trying out Open Table Gaming. Open Table Gaming is similar to West Marches play (learn about West Marches campaigns here and here). Open Table gaming is sightly different, and includes these key elements:

  • There Is No Regular Party — Each session will draw from a larger pool players than we can accommodate in any one given game. Space will be limited (usually capped at GM plus 4 players), so first come, first served. Any additional players who RSVP will be placed on a waiting list). (Alternatively, we might recruit a stand-by GM).
  • Episodic Gameplay — Due to the revolving cast of characters, each game will be episodic with the adventure being self-contained.

So it’s a bit like an organized play program.

The Alexandrian Guide for open tables features a great overview of this play style (with additional articles on this topic here and here).

Dice for Third Age Games

I have written a game called Third Age which is based on the Paragon RPG rules and uses standard polyhedral dice. You can read about this conversion — called Third Age.

Any standard D&D dice sets will work, but themed dice are cool. In particular, I love the Q Workshop Elvish and Dwarvish themed dice which I’ve collected over the years. Paragon uses a dice pool system so you need a lot of these dice — three sets of normal D&D dice — to play.

Check out some of the Q Workshop themed dice styles here: